The paper studies infinite repetition of finite strategic form games.
Players use a learning behavior and face bounds on their cognitive
capacities. We show that for any given belief-probability over the set of
possible outcomes where players have no experience, games can be payoff
classified and there always exists a stationary state in the space of action
profiles. In particular, if the belief-probability assumes all possible
outcomes without experience to be equally likely, in one class of Prisoners'
Dilemmas where the average defecting payoff is higher than the cooperative
payoff and the average cooperative payoff is lower than the defecting
payoff, play converges in the long run to the static Nash equilibrium while
in the other class of Prisoners' Dilemmas where the reverse holds, play
converges to cooperation. Results are applied to a large class of 2×2 games.
|